First gamejam submission that was remotely close to playable - The intent was a survival game wherein you had to balance the cost of using attacks with surviving from fight to fight. You would also be given one of the enemies attacks inbetween fights, either trading it out with a pre-existing attack, meeting the WJM wildcard, or eating it to replenish more hunger.

Ideally I'll be able to submit something closer to complete in future.

Unfortunately, uncomplete. The following are missing:
- Actually respawning enemies 
- letting the player take the enemies' attack inbetween fighting
- Letting the player heal in between fights
- Having the player change animations as the game continued
- Any sfx
- eating the enemies' attack

Some bugs:

- The enemy chooses attacks multiple times before letting the player attack again
- The damage indicators all show up over the enemy

Published 11 days ago
StatusReleased
PlatformsHTML5
AuthorClockknight
Made withGodot

Comments

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(+1)

Nice one - one suggestion is that the abilities I can use are colored in a way that makes me think they are disabled and vice versa. But interesting concept and style nonetheless.

(+1)

This is a cool idea! It's like those old point and click style fighting game, like older RPGs. I really couldn't tell how to play it though. I figured the stats on the left were manna, health and shields, but I really wasn't sure. I loved the concept though, and I loved the artwork. The background in particular set a cool vibe and looked neat. Keep making games!